PARTICIPATING STATES FOR THE 2020
Virtual Library Comic Convention
During the COVID-19 social distancing period, leading comic, graphic novel, and children’s book publishing partners are pitching in to help libraries excel at delivering remote services through our Virtual Library Comic Convention (VLCC) project.
Through August 31, state libraries across the U.S. will host a geolocated, simultaneous use instance of thousands of high-quality graphic novels, comics, and visual YA and children’s content with free, unlimited access to everyone in the state.
We have 11 participating states for this year. If you’re interested in learning more about this project, reach out to us!
Trackbacks & Pingbacks
[…] this content freely available to all residents of Ohio throughout the summer. This project is a collaboration with 9 other states and is intended to provide easy access to digital resources while also supporting statewide summer […]
[…] of the state. The project is running throughout the summer as part of an innovative program in collaboration with other states including Montana, Massachusetts, Rhode Island, West Virginia, Kentucky, California, Minnesota, […]
[…] of the state. The project is running throughout the summer as part of an innovative program in collaboration with other states including Montana, Massachusetts, Rhode Island, West Virginia, Kentucky, California, Minnesota, […]
[…] of the state. The project is running throughout the summer as part of an innovative program in collaboration with other states including Montana, Massachusetts, Rhode Island, West Virginia, Kentucky, California, Minnesota, […]
[…] content freely available to all residents of Minnesota throughout the summer. This project is a collaboration with 9 other states and is intended to provide easy access to digital resources while also supporting statewide summer […]
[…] required—access is based on geolocation, so you just have to be in Minnesota or one of the other participating states. The comics and graphic novels are organized by category, including superhero stories, real-life […]
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